华为店长入职后是叫FM吗?(HarmonyOS媒体技术AVPlayer音视频播放开发全攻略)

华为店长入职后是叫FM吗?(HarmonyOS媒体技术AVPlayer音视频播放开发全攻略)

习一嘉 2025-10-31 教程 1 次浏览 0个评论
「HarmonyOS-媒体技术-AVPlayer」音视频播放开发全攻略

你还在为音视频播放功能发愁吗?

HarmonyOS 的 AVPlayer,就是你一直在寻找的那把“万能钥匙”!

一、功能全面,兼容性强,开箱即用

AVPlayer 是 HarmonyOS 平台上强大的音视频播放组件,支持以下主流格式:

音频解码格式:AAC、MP3等视频解码格式:264 / AVC、H.265 / HEVC等封装格式:MP4、M4A等

无论是在线视频播放,还是本地媒体播放,AVPlayer 都能轻松应对!

典型应用:图库、华为视频、华为音乐、美团、新华社、蜻蜓FM、京东、UC浏览器;

二、开发门槛低,功能强大,支持多种语言

ArkTS 开发 C/C++ NDK 开发

三、开发流程清晰,代码结构规范,易于维护

音视频播放流程(ArkTS 示例):

// 1. 调用createAVPlayer创建AVPlayer实例,初始化进入idle状态。

this.avPlayer =await media.createAVPlayer;

// 2. 设置业务需要的监听事件,搭配全流程场景使用。其中最关键的是AVPlayer状态变化:

this.avPlayer.on(‘stateChange’,async (state, reason) => {

if (this.avPlayer ==null) {

console.info(`${this.tag}: avPlayer has not init on state change`);

return;

}

switch (state) {

case ‘idle’: // 成功调用reset接口后触发该状态机上报

console.info(`${this.tag}: setAVPlayerCallback AVPlayer state idle called.`);

break;

case ‘initialized’: // avplayer 设置播放源后触发该状态上报

console.info(`${this.tag}: setAVPlayerCallback AVPlayer state initialized called.`);

// 4.设置窗口:获取并设置属性SurfaceID,用于设置显示画面。可在收到initialized状态回调后设置,应用需要从XComponent组件获取surfaceID,获取方式请参考[XComponent](https://developer.huawei.com/consumer/cn/doc/harmonyos-references/ts-basic-components-xcomponent)

if (this.surfaceId) {

this.avPlayer.surfaceId =this.surfaceId; // 设置显示画面,当播放的资源为纯音频时无需设置

console.info(`${this.tag}: setAVPlayerCallback this.avPlayer.surfaceId = ${this.avPlayer.surfaceId}`);

// 5.准备播放:调用prepare,AVPlayer进入prepared状态

this.avPlayer.prepare;

case ‘prepared’: // prepare调用成功后上报该状态机

console.info(`${this.tag}: setAVPlayerCallback AVPlayer state prepared called.`);

// 6.视频播控:播放play,暂停pause,跳转seek,停止stop 等操作

this.avPlayer.play; // 调用播放接口开始播放

break;

case ‘playing’: // play成功调用后触发该状态机上报

console.info(`${this.tag}: setAVPlayerCallback AVPlayer state playing called.`);

break;

case ‘completed’: // 播放结束后触发该状态机上报

console.info(`${this.tag}: setAVPlayerCallback AVPlayer state completed called.`);

break;

case ‘released’:

console.info(`${this.tag}: setAVPlayerCallback released called.`);

break

case ‘stopped’:

console.info(`${this.tag}: setAVPlayerCallback AVPlayer state stopped called.`);

break

case ‘error’:

console.error(`${this.tag}: setAVPlayerCallback AVPlayer state error called.`);

// 7.(可选)更换资源:调用reset重置资源,AVPlayer重新进入idle状态,允许更换资源url。

this.avPlayer.reset;

break

case ‘paused’:

console.info(`${this.tag}: setAVPlayerCallback AVPlayer state paused called.`);

break

default:

console.info(`${this.tag}: setAVPlayerCallback AVPlayer state unknown called.`);

});

// 3. 设置资源:设置属性url,AVPlayer进入initialized状态。

this.avPlayer.url = “xxx”;

四、NDK 开发:

示例代码片段(C++):

// 1.创建AVPlayer实例:调用OH_AVPlayer_Create,AVPlayer初始化为AV_IDLE状态。

OH_AVPlayer *player = OH_AVPlayer_Create;

// 2.设置回调监听函数

OHAVPlayerOnInfoCallback(OH_AVPlayer *player, AVPlayerOnInfoType type, OH_AVFormat *infoBody, void *userData) {

AVPlayerState avState = AV_IDLE;

switch (type) {

case AV_INFO_TYPE_STATE_CHANGE:

LOG(“AVPlayerOnInfoType AV_INFO_TYPE_STATE_CHANGE”);

OH_AVFormat_GetIntValue(infoBody, OH_PLAYER_STATE, &state);

OH_AVFormat_GetIntValue(infoBody, OH_PLAYER_STATE_CHANGE_REASON, &stateChangeReason);

LOG(“OHAVPlayerOnInfoCallback AV_INFO_TYPE_STATE_CHANGE state: %{public}d ,stateChangeReason: %{public}d”,

state, stateChangeReason);

avState = static_cast<AVPlayerState>(state);

switch (avState) {

case AV_IDLE: // 成功调用reset接口后触发该状态机上报

LOG(“AVPlayerState AV_IDLE”);

break;

case AV_INITIALIZED: {

LOG(“AVPlayerState AV_INITIALIZED”);

auto context = SampleManager::GetInstance;

// 4.设置播放画面窗口:调用OH_AVPlayer_SetVideoSurface设置播放画面窗口。此函数必须在SetSource之后,Prepare之前调用。

ret = OH_AVPlayer_SetVideoSurface(player, context->nativeWindow_);

LOG(“OH_AVPlayer_SetVideoSurface ret:%{public}d”, ret);

// 5.准备播放:调用OH_AVPlayer_Prepare,AVPlayer进入AV_PREPARED状态,此时可以获取时长,设置音量。

ret = OH_AVPlayer_Prepare(player); // 设置播放源后触发该状态上报

if (ret != AV_ERR_OK) {

// 处理异常

LOG(“player %{public}s”, “OH_AVPlayer_Prepare Err”);

}

} break;

case AV_PREPARED:

LOG(“AVPlayerState AV_PREPARED”);

ret = OH_AVPlayer_SetAudioEffectMode(player, EFFECT_NONE); // 设置音频音效模式

LOG(“OH_AVPlayer_SetAudioEffectMode ret:%{public}d”, ret);

// 6.视频播控:播放OH_AVPlayer_Play,暂停OH_AVPlayer_Pause,跳转OH_AVPlayer_Seek,停止OH_AVPlayer_Stop等操作。

ret = OH_AVPlayer_Play(player); // 调用播放接口开始播放

LOG(“OH_AVPlayer_Play ret:%{public}d”, ret);

break;

case AV_PLAYING:

LOG(“AVPlayerState AV_PLAYING”);

break;

case AV_PAUSED:

LOG(“AVPlayerState AV_PAUSED”);

break;

case AV_STOPPED:

LOG(“AVPlayerState AV_STOPPED”);

break;

case AV_COMPLETED:

LOG(“AVPlayerState AV_COMPLETED”);

break;

case AV_ERROR:

LOG(“AVPlayerState AV_ERROR”);

break;

case AV_RELEASED:

LOG(“AVPlayerState AV_RELEASED”);

// 3.设置资源:调用OH_AVPlayer_SetURLSource,设置属性url,AVPlayer进入AV_INITIALIZED状态。

OH_AVPlayer_SetURLSource(player, url);

五、开发建议与最佳实践

严格遵守状态机规则:在 prepared/paused/completed状态下调用 play,在 playing 状态下调用 pause。资源释放不可忽视:播放结束后务必调用 release避免内存、线程等系统资源泄漏。权限管理要到位:当需要网络访问、媒体播放权限时,需要提前申请。

六、为什么选择 AVPlayer?

简单、便捷、高效 —— 功能强大、兼容广泛、性能稳定

若你想打造本地播放、在线点播、在线直播等功能场景的应用,AVPlayer 都是你不可或缺的开发利器!

七、立即行动,开启你的音视频播放开发之旅!

点击了解完整开发示例与 API 文档

加入 HarmonyOS 社区,共创未来!

我们诚邀广大开发者一起参与 HarmonyOS 技术生态建设,共建更开放、更智能的未来世界!

加入开发者社区,获取最新资讯和技术支持

让 AVPlayer 成为你开发路上的得力助手,开启你的音视频播放新纪元!

题图来自Unsplash,基于 CC0 协议。

转载请注明来自德立,本文标题:《华为店长入职后是叫FM吗?(HarmonyOS媒体技术AVPlayer音视频播放开发全攻略)》

每一天,每一秒,你所做的决定都会改变你的人生!

发表评论

快捷回复:

评论列表 (暂无评论,1人围观)参与讨论

还没有评论,来说两句吧...